August 19th (version 1.10)

INTERFACE:


 * If mouse cursor is inverted, vertical display is inverted as well


 * Mouse cursor opacity in reticle display modes is now an adjustable setting


 * Map panning movement sped up

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CONTROLS:


 * F3 and F4 screenshots keys are now exposed as bindable if you'd like to move them. Cuz some of you do!

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GAMEPLAY:


 * You can now choose to temporarily ignore distress signals from the command menu if you've got a long haul ahead of you. (Command menu control can be rebound)


 * When interrupted by hostiles or arriving at a hostile mission, you approach 3k further out to give you more reaction time

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MISSION FIXES:


 * Failing Life On Mars won't result in double Marla/Satchel buddy missions

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BALANCE:


 * Gauss Gun: lowered energy costs by 6.5%


 * Photon Cannon: lowered energy costs by 10%


 * Plasma Launcher: raised shield damage 14%


 * Tachyon Laser: damage raised 10%


 * Trion Accelerator: very slightly more accurate


 * Reduced max spawn difficulty on Minor Threat missions


 * Reduced max spawn difficulty of some early patrol missions


 * Pirate population reduced 15% in Texas.

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MISC:


 * Dante, Blacknight, & Virian Black Markets are back online after a police raid temporarily shut them down.

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ART:


 * Minor tweaks to Sandhawk/BloodEagle models


 * Minor tweak to Coyote model


 * Platypus AO map no longer includes stripe information


 * Fixed a character placement on Joplin concourse

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FUN:


 * New police decal sheet for all your painting needs.

{{Patch note nav|2019]]
 * New figurine available in pirate stations.