Auto-cannon

Auto-cannons are hardpoint weapons in .

Details
The Auto-Cannon fires enormously destructive shells at no power cost, particularly effective against hulls. Its 30-slug canisters require a 3 second exchange delay when depleted.

An Auto-Cannon can be won playing Dice Poker at Arbuthnott in the Alabama system.

Even if Auto-cannon uses 30-slug canisters and requires additional 3 s to reload when they are empty, in general it won't impact your offensive performance for several reasons: in end game we have mixed weapons installed, so there is always something firing and applying high damage; half the time we are tracking the enemy ships movements without firing (or evading enemy fire); last the auto-cannon has a huge bonus to armor penetration (200% for an effective 120 DPS to armors) so enemy ships explode quite quickly. It is close to the highest DPS against armor in the game.

It works extremely well paired with Photon cannon (that with 200% shield penetration has one of the highest DPS against shields) in the combined range of 4800m, while having a very low energy consumption (useful to recharge faster the shields in practice).

The major Draw back of this weapon is it's difficulty in aiming it properly. As such it can have issues with faster ships, but against large ships it can quickly cripple them, taking out turrets very quickly.